Date: 6/4/2012 2:30 pm
- Fix for new empires implemented. (They could start with the wrong plot count)
- Fix for determining if excavators were on an artifact planet done.
- Mod: Excavator destruction will trigger a replacement excavator to be sent if available.
- Add: Hooks for UI for excavator replacement added. (UI being updated soon.)
If you have an excavator on your planet from where the excavator site was being controlled from, a replacement will be sent right away. (First excav found in spaceport)
UI still needs to be updated to allow you to toggle autosending and message about replacements, but that's being worked on today and will go live as soon as it's done.
Lemmings in Spaaaacccce!