User: lemming
Date: 3/24/2012 10:30 pm
Views: 386
Rating: 0
Excavators now are less server intensive, more information can be found in the wiki under the Excavator and Archaelogy Ministy entries.
Most of the new code dealt with excavators, but a few other items were in there.
- Mod: A few more messages added to excavator destroyed.
- Mod: Destruction odds modified down.
- Mod: Excavator plan returns adjusted slightly.
- Mod: Trades are 0.1 to 100.0 inclusive. Rounding happens after 1 decimal point.
- Mod: Amount of resources returned by excavators brought down to reasonable levels.
- Mod: AIs stop sending redundant probes.
- Mod: Secret stuff.
- Mod: Tweaked probabilities of glyph returns.
- Mod: Zero is ID of the archeaology ministry itself on returned data.
- Fix: Scanners & Surveyors do not cause an exception when they arrive at an asteroid.
- Add: Space Stations can propose Members Only Excavation Rights.
- Mod: Include ArchMin in probabilities passed back by view_excavators.
- Mod: Detonators now destroy excavators.
- Mod: N19 reports on excavators and detonators.
- Mod: Updated Archaeology.pod
- Mod: Adjusted percentages of results.
- Mod: Major change to how excavators work.
- Fix: Fixed some position errors in rearrange API.
- Fix: Sabotage Probe and Appropriate Resources had text formatting bugs.
Lemmings in Spaaaacccce!