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Neutral Area Enforcement, plus some fixes.

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Neutral Area Enforcement, plus some fixes.
lemming
User: lemming
Date: 7/21/2012 3:22 pm
Views: 583
Rating: 0
  • Mod: Neutral Area now enforced via Code.
  • Add: Added water and energy to PCC and SCC Resources details
  • Mod: Resource calculations now work correctly, but the proof is too large to fit in the margin.
  • Mod: Supply chains that stall should no longer cause damage on the sending colony
  • Fix: Glyphs for missions properly checked and used.
  • Add: Supply chains that stall send a message

UI is being updated and the water and energy will be displayed when that is done.

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