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Happiness is a measure of how much the people are behind you when it comes to colonizing other planets. Without this backing your people simply aren't motivated enough to explore outside their known world. There is no cap to the amount of happiness you can accumulate on each planet, and each planets happiness is independent from the others.
Happiness can be affected in several ways:
Each planet that you colonize requires a single lump sum of happiness that is subtracted from your current happiness of the planet you launch your colony ship from, and each additional planet takes an increasing amount of happiness.
Negative happiness increases the build time for everything on the planet by 1% for every 1,000 negative happiness. The only exception to this is glyph buildings which only have longer build times based on the building level. The Essentia cost of rush completing a building in the Construction Ministry does not increase due to unhappiness levels.
There is also a cap (9,223,372,036,854,775,807) for the maximum amount of happiness (or theorically, UNhappiness) a colony can have.
Here is a table depicting the first 8 colony costs for each growth affinity.
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Keywords: Happiness happy Waste
Tralala French: "Negative happiness increases the build time for everything on the planet by 1% for every 10,000 negative happiness. <--- actually more like 1% for every 1000 negative happiness."
rammo: "updated the wiki on that"