Neutral Area Enforcement, plus some fixes.
Date: 7/21/2012 3:22 pm
- Mod: Neutral Area now enforced via Code.
- Add: Added water and energy to PCC and SCC Resources details
- Mod: Resource calculations now work correctly, but the proof is too large to fit in the margin.
- Mod: Supply chains that stall should no longer cause damage on the sending colony
- Fix: Glyphs for missions properly checked and used.
- Add: Supply chains that stall send a message
UI is being updated and the water and energy will be displayed when that is done.