It is a well known fact that the new AI the DeLamberti have access to the forge.
All existing Dillon Forges among players all originated on colonies of the DeLambarti. Some were captured by player empires before the DeLambarti were reverted back to Isolationist due to some technical issues.
The Dillon Forge has 2 main functions. Both of which have a cool down timer and a chance of failure. The cooldown timer can be rushed at a cost of 2 Essentia.
Note: This is the only method currently available to get a level 30 Lost City of Tyleon, and Space Station plans greater than level 25. Also while upgrade plans for standard producers like the Algea Cropper could be produced they could not be used to upgrade the building beyond its normally allowed level.
Second, The Dillon Forge can break down a glyph building plan into the glyphs used to make it. The number of glyphs returned does increase with the base or bonus levels on the plan. A 1+4 plan will return more glyphs than a 1+1 plan. A plan like 17+0 would return 17 times the number of glyphs. The number of glyphs is dependant on the level of the forge. There is a (100 - level x3)% for each glyph to be lost in the forge.
The Dillon Forge can be found with the following levels:
Keywords: Great Race Ruins